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Update editor mpq with new tiles; Update Spinaltap and Decapitation
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CMBW-maps/melee/1v1/Class 1 - Empire/(4)Decapitation 1.1.scx
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@ -10,16 +10,27 @@ This document logs changes to Empire-class maps. The current map listing always
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- (2)Demilune 1.0 by JujiK
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- (2)Genesis Y 1.4 by Btyb
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- (2)Muspelheim 1.3 by Veeq7
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- (2)Spinaltap 1.1 by Pr0nogo
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- (2)Spinaltap 1.3 by Pr0nogo
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- (2)Oblivion 1.4 by TheBeaver99
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- (2)Old Scars 1.1 by JujiK
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- (3)Rageslave 1.1 by Pr0nogo
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- (4)Blackwater Bastion 1.3 by Btyb
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- (4)Checkstealer 1.1 by Pr0nogo
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- (4)Decapitation 1.1 by Pr0nogo
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- (4)Maxiom 1.2 by Btyb
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- (4)Paradise 1.3 by Btyb
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## Global changee -- 19 October 2024
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## (4)Decapitation 1.1 -- 23 October 2024
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- Added two neutral Monuments of Sin to the four central pathways into the center
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- Give crushed rock on highground a thematic facelift
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## (2)Spinaltap 1.3 -- 23 October 2024
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- Make Mineral-only bases slightly more spacious
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- Correct minor asymmetry near Mineral-only bases
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- Slightly increase buildspace in 3/9 o'clocks
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- Crunch siege spots in upper and lower middle ramp areas
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## Global change -- 19 October 2024
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- Default Mineral Field amounts 1500 » 2000
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## Map pool changes -- 19 October 2024
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