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1v1: Update Empire-class pool; Tweak Blackwater Bastion
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@ -7,17 +7,28 @@ This document logs changes to Empire-class maps. The current map listing always
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## Empire-class maps - 16 September 2024
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- (2)Cold Sweat 1.1 by Veeq7
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- (2)Derelict 2.1 by Btyb
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- (2)Genesis Y 1.4 by Btyb
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- (2)Impetus 2.2 by Veeq7
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- (2)Muspelheim 1.3 by Veeq7
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- (2)Spinaltap 1.0 by Pr0nogo
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- (2)Oblivion 1.4 by TheBeaver99
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- (2)Old Scars 1.1 by JujiK
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- (2)Radium 1.1 by Btyb
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- (4)Blackwater Bastion 1.2 by Btyb
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- (3)Rageslave 1.1 by Pr0nogo
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- (4)Blackwater Bastion 1.3 by Btyb
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- (4)Checkstealer 1.0 by Pr0nogo
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- (4)Maxiom 1.1 by Btyb
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- (4)Paradise 1.3 by Btyb
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## Map pool changes -- 28 September 2024
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- OUT: Derelict, Radium
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- IN: Spinaltap, Checkstealer
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## (4)Blackwater Bastion 1.3 -- 28 September 2024
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- Markedly improve resource layouts in all bases
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- Third base Mineral Field count 8 » 7
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- Cardinal base Mineral Field count 7 » 8
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- Fix various tile issues
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## (2)Muspelheim 1.3 - 25 September 2024
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- Added extra base at 11 o'clock and 5 o'clock
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- Adjusted resource counts
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@ -171,4 +182,4 @@ This document logs changes to Empire-class maps. The current map listing always
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- Thirds: moved inward ramps closer to naturals
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- Thirds: slightly reduced buildspace near outward ramps
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- Sealed small back path into 12/6 o'clock expansions
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- Added a bit more negative space to 10/4 o'clock expansions
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- Added a bit more negative space to 10/4 o'clock expansions
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