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Update Acid Test, Germination, Magnetron, and Serenity (1v1 C1)
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@ -13,11 +13,11 @@ This document logs changes to Empire-class maps. The current map listing always
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- (2)Estacion Fantasma 1.1 by SgzzZ
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- (2)Frosted Forest 1.3 by Btyb
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- (2)Genesis Y 1.5 by Btyb
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- (2)Germination 3.3 by Btyb
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- (2)Germination 3.4 by Btyb
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- (2)Magnetron 1.2 by Pr0nogo
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- (2)Near Impact 2.1 by JujiK
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- (2)Qinngua Valley 1.2 by Btyb
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- (2)Serenity 1.4 by Btyb & JujiK
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- (2)Serenity 1.6 by Btyb & JujiK
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- (3)Knife's Edge 1.0 by JujiK
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- (4)Atacama 1.2 by Btyb
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- (4)Battle Spectre 1.0 by Btyb
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@ -27,6 +27,29 @@ This document logs changes to Empire-class maps. The current map listing always
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- (4)Punch Drunk 1.1 by JujiK
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- (4)Quasar Quartet 3.5 by Btyb
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## Acid Test 1.3 -- 24 December 2025
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- Widened ramps from mains into naturals
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- Adjusted Vespene node placement in naturals
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- Removed neutral Temples
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- Added 4 Vespene Ridges to map center
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- Made 3 o'clock base highground with small ramps, and adjusted resource placement
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## Magnetron 1.3 -- 24 December 2025
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- Replaced neutral Sieves and Wellbores with Vespene Geysers
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- Patched cliff hole in 12 o'clock gas expo
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- Corrected various pathing zones
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## Germination 3.4 -- 24 December 2025
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- Removed Vespene Geyser from thirds
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- Replaced Vespene Geyser with neutral Reservoir in 3 & 9 o'clock
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- Added missing witness slots
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- Updated to modern triggers
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## Serenity 1.6 -- 24 December 2025
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- Fixed improper doodad at 6 o'clock main
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- Made pocket base accessible via ground (initially blocked by mineral fields)
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- Modified main and natural resources to be slightly more efficient
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## Atacama 1.2 -- 20 December 2025
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- Sealed various drop holes
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