diff --git a/CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.3.scx b/CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.4.scx similarity index 95% rename from CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.3.scx rename to CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.4.scx index 21a5cfc..df9b617 100644 Binary files a/CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.3.scx and b/CMBW-maps/melee/1v1/Class 1 - Empire/(4)Blackwater Bastion 1.4.scx differ diff --git a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md index 7b6aae1..7af48a9 100644 --- a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md +++ b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md @@ -5,7 +5,7 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest. -## Empire-class maps - 26 February 2025 +## Empire-class maps - 29 April 2025 - (2)Apollo 1.5 by Btyb - (2)Brainstorm 1.1 by Pr0nogo - (2)Crisis Vector 1.0 by JujiK @@ -27,11 +27,14 @@ This document logs changes to Empire-class maps. The current map listing always - OUT TO CLASS 2: Paradise, Tesseract - IN FROM CLASS 0: Brainstorm, Crisis Vector, Qinngua Valley, Decapitation, Mass Destruction -## Checkstealer 1.2 +## Blackwater Bastion 1.4 -- 30 April 2025 +- Added space between central Vespene Geysers and nearby walls to prevent units from getting stuck (r. Krankendau) + +## Checkstealer 1.2 -- 29 April 2025 - Converted 12 and 6 o'clock bases to highground - Added highground path leading to 12 and 6 o'clocks, between horizontal spawns -## Apollo 1.5, Dyadic Shore 3.1, Frosted Forest 1.2, Radium 1.5, Serenity 1.3 +## Apollo 1.5, Dyadic Shore 3.1, Frosted Forest 1.2, Radium 1.5, Serenity 1.3 -- 27 April 2025 - Various visual improvements and updates ## Demilune 1.5 -- 29 March 2025 diff --git a/CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.0.scx b/CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.0.scx index 5b65d88..080b26d 100644 Binary files a/CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.0.scx and b/CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.0.scx differ diff --git a/CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.3.scx b/CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.4.scx similarity index 95% rename from CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.3.scx rename to CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.4.scx index 21a5cfc..df9b617 100644 Binary files a/CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.3.scx and b/CMBW-maps/melee/1v1/_event/(4)Blackwater Bastion 1.4.scx differ