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Update Maximus (1v1 C1)
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CMBW-maps/melee/1v1/Class 1 - Empire/(4)Maximus 1.2.scx
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CMBW-maps/melee/1v1/Class 1 - Empire/(4)Maximus 1.2.scx
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@ -5,7 +5,7 @@ Empire-class maps are used in premiere 1 vs 1 tournaments. They are balanced aro
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This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
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This document logs changes to Empire-class maps. The current map listing always resides below this notice, followed by changes to the individual maps. Changes are listed from newest to oldest.
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## Empire-class maps - 21 August 2025
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## Empire-class maps - 6 December 2025
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- (2)Acid Test 1.1 by Pr0nogo
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- (2)Acid Test 1.1 by Pr0nogo
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- (2)Crisis Vector 1.1 by JujiK
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- (2)Crisis Vector 1.1 by JujiK
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- (2)Demilune 1.5 by JujiK
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- (2)Demilune 1.5 by JujiK
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@ -23,10 +23,14 @@ This document logs changes to Empire-class maps. The current map listing always
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- (4)Battle Spectre 1.0 by Btyb
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- (4)Battle Spectre 1.0 by Btyb
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- (4)Blackwater Bastion 1.3 by Btyb
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- (4)Blackwater Bastion 1.3 by Btyb
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- (4)Mass Destruction 1.0 by Pr0nogo
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- (4)Mass Destruction 1.0 by Pr0nogo
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- (4)Maximus 1.1 by Btyb
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- (4)Maximus 1.2 by Btyb
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- (4)Punch Drunk 1.1 by JujiK
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- (4)Punch Drunk 1.1 by JujiK
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- (4)Quasar Quartet 3.5 by Btyb
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- (4)Quasar Quartet 3.5 by Btyb
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## Maximus 1.2 -- 31 January 2026
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- Plugged a bunch of holes and drop spots
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- Redesigned top and bottom central megaramps
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## Acid Test 1.3 -- 24 December 2025
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## Acid Test 1.3 -- 24 December 2025
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- Widened ramps from mains into naturals
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- Widened ramps from mains into naturals
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- Adjusted Vespene node placement in naturals
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- Adjusted Vespene node placement in naturals
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