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Update Brainstorm and Crisis Vector; Add Pagan Imperium; Update several class 0 and class 1 maps
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CMBW-maps/melee/1v1/Class 1 - Empire/(2)Brainstorm 1.2.scx
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CMBW-maps/melee/1v1/Class 1 - Empire/(2)Brainstorm 1.2.scx
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CMBW-maps/melee/1v1/Class 1 - Empire/(2)Crisis Vector 1.1.scx
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CMBW-maps/melee/1v1/Class 1 - Empire/(2)Crisis Vector 1.1.scx
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@ -7,22 +7,36 @@ This document logs changes to Empire-class maps. The current map listing always
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## Empire-class maps - 29 April 2025
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- (2)Apollo 1.5 by Btyb
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- (2)Brainstorm 1.1 by Pr0nogo
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- (2)Crisis Vector 1.0 by JujiK
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- (2)Brainstorm 1.2 by Pr0nogo
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- (2)Crisis Vector 1.1 by JujiK
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- (2)Demilune 1.5 by JujiK
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- (2)Dyadic Shore 3.1 by Btyb
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- (2)Frosted Forest 1.2 by Btyb
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- (2)Frosted Forest 1.3 by Btyb
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- (2)Genesis Y 1.5 by Btyb
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- (2)Germination 3.3 by Btyb
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- (2)Near Impact 2.0 by JujiK
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- (2)Qinngua Valley 1.2 by Btyb
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- (2)Radium 1.5 by Btyb
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- (2)Serenity 1.3 by Btyb & JujiK
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- (2)Serenity 1.4 by Btyb & JujiK
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- (4)Blackwater Bastion 1.3 by Btyb
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- (4)Checkstealer 1.2 by Pr0nogo
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- (4)Decapitation 1.2 by Pr0nogo
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- (4)Mass Destruction 1.0 by Pr0nogo
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## Brainstorm 1.2 -- 18 June 2025
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- Increased all Mineral Field amounts to 2000, from 1500
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- Visual updates to mid and upper-left / lower-right corners
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## Crisis Vector 1.1 -- 18 June 2025
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- Converted center-most obstacle to an LOS blocker
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- Visual updates to mid
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## Frosted Forest 1.3 -- 9 June 2025
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- Moved bottom main up to allow passage behind resources
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## Serenity 1.4 -- 9 June 2025
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- Fix possible stuck units in main resource line
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## Map pool changes -- 29 April 2025
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- OUT TO CLASS 2: Paradise, Tesseract
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- IN FROM CLASS 0: Brainstorm, Crisis Vector, Qinngua Valley, Decapitation, Mass Destruction
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CMBW-maps/melee/1v1/_event/(2)Brainstorm 1.2.scx
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CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.1.scx
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CMBW-maps/melee/1v1/_event/(2)Crisis Vector 1.1.scx
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