diff --git a/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/1. Standard-Bearers/(2)BattleGuard 1.0.scx b/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/1. Standard-Bearers/(2)BattleGuard 1.0.scx index eeb422a..e11260c 100644 Binary files a/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/1. Standard-Bearers/(2)BattleGuard 1.0.scx and b/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/1. Standard-Bearers/(2)BattleGuard 1.0.scx differ diff --git a/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/2. Worth a Shot!/(2)Titan Stealer 1.0.scx b/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/2. Worth a Shot!/(2)Titan Stealer 1.0.scx new file mode 100644 index 0000000..26bf2d9 Binary files /dev/null and b/CMBW-maps/melee/1v1/Class 0 - Testing Grounds/2. Worth a Shot!/(2)Titan Stealer 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agraths Peak.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agrath's Peak 1.0.scx similarity index 95% rename from CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agraths Peak.scx rename to CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agrath's Peak 1.0.scx index 8692a64..ed2eeb7 100644 Binary files a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agraths Peak.scx and b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Agrath's Peak 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond 1.0.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond 1.0.scx new file mode 100644 index 0000000..d666e8f Binary files /dev/null and b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond.scx deleted file mode 100644 index 4e1bdea..0000000 Binary files a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Blood Diamond.scx and /dev/null differ diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Iron Forge.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Iron Forge 1.0.scx similarity index 69% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Iron Forge.scx rename to CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Iron Forge 1.0.scx index 9ad41c1..911aee4 100644 Binary files a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Iron Forge.scx and b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Iron Forge 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Parabola.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Parabola 1.0.scx similarity index 95% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Parabola.scx rename to CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Parabola 1.0.scx index f3bc8d3..d820b25 100644 Binary files a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Parabola.scx and b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Parabola 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.0.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.0.scx new file mode 100644 index 0000000..14fd70c Binary files /dev/null and b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.2.scx b/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.2.scx deleted file mode 100644 index 0e49359..0000000 Binary files a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Steamworks 1.2.scx and /dev/null differ diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Hourglass.scx b/CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Hourglass 1.0.scx similarity index 93% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Hourglass.scx rename to CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Hourglass 1.0.scx index ae09b2c..4c9abd3 100644 Binary files a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Hourglass.scx and b/CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Hourglass 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Oathbreaker.scx b/CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Oathbreaker 1.0.scx similarity index 81% rename from CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Oathbreaker.scx rename to CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Oathbreaker 1.0.scx index 6b38046..6ac6a1e 100644 Binary files a/CMBW-maps/melee/2v2/Class 0 - Testing Grounds/(2v2)Oathbreaker.scx and b/CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Oathbreaker 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Toony Moony.scx b/CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Toony Moony 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Toony Moony.scx rename to CMBW-maps/melee/2v2/Class 1 - Empire/(2v2)Toony Moony 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 1 - Empire/Changelog - Empire-class.md b/CMBW-maps/melee/2v2/Class 1 - Empire/Changelog - Empire-class.md new file mode 100644 index 0000000..d0b60e0 --- /dev/null +++ b/CMBW-maps/melee/2v2/Class 1 - Empire/Changelog - Empire-class.md @@ -0,0 +1,6 @@ +# EMPIRE +## Class 1 battlegrounds + +Empire-class maps are used in premiere 2v2 tournaments. They are balanced around the ongoing meta, with enough testing to confirm that they provide a canvas for great matches! + +Our complete list of 2v2 battlegrounds is still being assembled. Eventually, this file will document changes to the class 1 map pool and the maps that comprise it. \ No newline at end of file diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Amatasamala.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Amatasamala 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Amatasamala.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Amatasamala 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Cold Crevice Conflict.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Cold Crevice Conflict 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Cold Crevice Conflict.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Cold Crevice Conflict 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos 1.0.scx similarity index 95% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos 1.0.scx index ca79b27..dcf3b33 100644 Binary files a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos.scx and b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Fields of Cernunnos 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Orbital Decay.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Orbital Decay 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Orbital Decay.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Orbital Decay 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Sinusoid.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Sinusoid 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Sinusoid.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Sinusoid 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Tandem Tropics.scx b/CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Tandem Tropics 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Tandem Tropics.scx rename to CMBW-maps/melee/2v2/Class 2 - Uprising/(2v2)Tandem Tropics 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 2 - Uprising/Info - Uprising-class.md b/CMBW-maps/melee/2v2/Class 2 - Uprising/Info - Uprising-class.md index 8a56ee7..2dadef8 100644 --- a/CMBW-maps/melee/2v2/Class 2 - Uprising/Info - Uprising-class.md +++ b/CMBW-maps/melee/2v2/Class 2 - Uprising/Info - Uprising-class.md @@ -1,4 +1,4 @@ # UPRISING ## Class 2 battlegrounds -Uprising-class maps are recent creations, whose authors have deemed them relatively-complete, without having seen enough matches to determine their ranking. \ No newline at end of file +Uprising-class maps are complete, tested battlegrounds, and may have been used in premiere tournaments in the past. These maps could return to future tournaments at any time. \ No newline at end of file diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Charnel House.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Charnel House 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Charnel House.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Charnel House 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Dead Ringer.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Dead Ringer 1.0.scx similarity index 97% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Dead Ringer.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Dead Ringer 1.0.scx index ce89ece..91310c3 100644 Binary files a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Dead Ringer.scx and b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Dead Ringer 1.0.scx differ diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Infinite Loop.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Infinite Loop 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Infinite Loop.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Infinite Loop 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Midnight Outskirts.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Midnight Outskirts 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Midnight Outskirts.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Midnight Outskirts 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Moonlit Rivulet.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Moonlit Rivulet 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Moonlit Rivulet.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Moonlit Rivulet 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Platform of Peace.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Platform of Peace 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Platform of Peace.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Platform of Peace 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Spacer.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Spacer 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Spacer.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Spacer 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Tomb World.scx b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Tomb World 1.0.scx similarity index 100% rename from CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Tomb World.scx rename to CMBW-maps/melee/2v2/Class 3 - Bloodbath/(2v2)Tomb World 1.0.scx diff --git a/CMBW-maps/melee/2v2/Class 3 - Bloodbath/Info - Bloodbath-class.md b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/Info - Bloodbath-class.md new file mode 100644 index 0000000..3d04241 --- /dev/null +++ b/CMBW-maps/melee/2v2/Class 3 - Bloodbath/Info - Bloodbath-class.md @@ -0,0 +1,4 @@ +# BLOODBATH +## Class 3 battlegrounds + +Bloodbath-class have had their time to be tested, and have been deemed too nonstandard to achieve consistent match quality. Maps like these may have been a distant competitive battleground, or may have never seen the light of day... \ No newline at end of file diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Bloodstone.scx b/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Bloodstone.scx deleted file mode 100644 index efa7afe..0000000 Binary files a/CMBW-maps/melee/2v2/Class 4 - Jester/(2v2)Bloodstone.scx and /dev/null differ diff --git a/CMBW-maps/melee/2v2/Class 4 - Jester/Info - Jester-class.md b/CMBW-maps/melee/2v2/Class 4 - Jester/Info - Jester-class.md deleted file mode 100644 index 96c6dad..0000000 --- a/CMBW-maps/melee/2v2/Class 4 - Jester/Info - Jester-class.md +++ /dev/null @@ -1,4 +0,0 @@ -# JESTER -## Class 4 battlegrounds - -Jester-class maps are have had their time to be tested, and have been deemed too nonstandard to achieve consistent match quality. Maps like these may have been a distant competitive battleground, or may have never seen the light of day... \ No newline at end of file