diff --git a/CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.0.scx b/CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.1.scx similarity index 91% rename from CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.0.scx rename to CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.1.scx index 770eac8..a865e59 100644 Binary files a/CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.0.scx and b/CMBW-maps/melee/1v1/Class 1 - Empire/(2)Genesis Y 1.1.scx differ diff --git a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md index fb38f3e..31c6622 100644 --- a/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md +++ b/CMBW-maps/melee/1v1/Class 1 - Empire/Changelog - Empire-class.md @@ -17,6 +17,10 @@ This document logs changes to Empire-class maps. The current map listing always - (4)Paradise 1.1 by Btyb - (4)Star-Shorn Sepulchre 1.0 by The Shambler +## (2)Genesis Y 1.1 -- 26 June 2024 +- Main base mineral count 9 ยป 8 +- Improved resource gather rates across the map + ## (2)Oblivion 1.1 -- 29 May 2024 - Nudged main resources away from negative space - Shifted town center placement tiles in low ground bases