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112 lines
3.5 KiB
Plaintext
112 lines
3.5 KiB
Plaintext
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I. OVERVIEW
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Current Version: 1.2
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Author: knightoftherealm
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Voice Acting: Pr0nogo, IskatuMesk
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Testing: Connor5620, Keyan
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Butcher's Ballad is a custom campaign that takes place in the native StarCraft setting.
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It uses the "Cosmonarchy-BW" game state, which requires version 1.16.1 of StarCraft.
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It is not vanilla compatible. Having basic knowledge of the new tech tree is recommended.
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The first act of this story follows the brutal Omega Squadron and its officers during
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their campaign to quell the rebellion against the Dominion on Sigmaris Prime.
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1. You can download StarCraft 1.61.1 here: https://mega.nz/folder/ulwTzYRa#J4rlZkgEn_HU1nPCTw2wPg
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2. Installation Guide: https://www.fraudsclub.com/starcraft/play/
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3. Info about the "Cosmonarchy-BW" game state: https://www.fraudsclub.com/cosmonarchy-bw/sites/
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*Note that Cosmonarchy-BW is still under active development
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II. CONTENT
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- ACT I, PART I: "Clenched Fist"
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Commander Colt and Lieutenant Tobias take Omega Squadron to Sigmaris Prime and
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prepare to assail a small rebel company tasked with establishing an outpost in
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the wilderness. They must be destroyed quickly, so that Dominion's forces can proceed
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to the regional capital, Santiago Nova.
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Map Size: 128x128
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Tileset: Jungle World
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Allies: None
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Enemies: Brass Company
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- ACT I, PART II: "Ad Portas"
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A larger and better equipped wing of this rebel company guards the way to Santiago Nova.
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Their fate is resigned.
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Map Size: 128x128
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Tileset: Badlands
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Allies: None
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Enemies: Brass Company
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- ACT I, PART III: "Alpha Prey"
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An Alpha Squadron contingent that was to reinforce Omega Squadron has crash-landed
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in a nearby mountain range and stirred up the slumbering zerg hive clusers in that area.
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They must be assisted if they are to survive the onslaught.
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Map Size: 192x192
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Tileset: Ice World
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Allies: Alpha Squadron
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Enemies: Frar Brood, Naefr Brood
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- ACT I, PART IV: "Unto Ruin"
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With their ally rescued, Omega Squadron moves to crush the remaining rebels
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and put an end to this rebellion.
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Map Size: 228x192
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Tileset: Jungle World
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Allies: Alpha Squadron
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Enemies: Farsight Company, Eden Collective, Ilska Brood
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III. PATCH NOTES
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Version 1.2 (17/12/2022)
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- Corrected several typos in briefings and in-game transmissions in Act I, Part I and IV
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- Transmissions no longer ping random units of the same type as the talking unit
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- Upon completing a map, the next map will now start automatically
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- Rebalanced most vespene nodes in all Act I maps
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- Rearranged several misplaced tiles and cliffs in Act I, Parts I and II
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- Removed preplaced expansions for all players and reworked their starting assets in Act I, Part IV
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- Increased the starting resources of all enemy AI players in Act I, Parts II and IV
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- The AI have more sensible base layouts now in all Act I maps
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Version 1.1 (14/12/2022)
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- Rebalanced mineral patches on all Act I maps, introducing patches with varying yields
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- Added 2 more starting Masons to Brass Company in Act I, Part II
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- Added 2 more starting Masons to Farsight company in Act I, Part IV
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- Added 4 more starting Masons to Eden Collective in Act I, Part IV
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- Removed some of the player's preplaced assets from Act I, Part IV
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- Slightly increased starting mineral of force 2 in Act I, Part IV
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Version 1.0 (9/12/2022)
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- Release version of Act I
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IV. CONTACT
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If you wish to report bugs, you can reach out to me on "The No-Frauds Club"
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discord server hosted by Pr0nogo: https://discord.com/invite/s5SKBmY
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